Red Jacket for Trevor (Replace upper of women suit) 1.2
2 223
28
2 223
28
update 1.1 added few variety of black and white color
Autor: Maxim Gorbanev (aka The_Pianist 2dot0)
This mod provide you that your Trevor will recive red jacket that replaced Trevor's women jacket from women suit
Also in those archive you'll find different variations of textures in reason to used instead of some one else jackets
Model didn't have overlapping vertices and "bad shapes" that you may see at the models that have overlapping vertices/polygons
This is especially noticeable when the light hits, when the vertices that overlap each other are on the border of the light and the dark side of the model
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Instalation
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put files ".ydd" and ".ytd" on a one of two paths that represented below
\Grand Theft Auto V\MODS\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_two
or (if don't used "MODS" folder)
\Grand Theft Auto V\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_two
Used this model for free but if you upload it in any other mods or sites inform me and get my permission.
Première mise en ligne : 2 janvier 2019
Dernière mise à jour : 5 octobre 2022
Téléchargé pour la dernière fois : il y a 1 jour
16 commentaires
update 1.1 added few variety of black and white color
Autor: Maxim Gorbanev (aka The_Pianist 2dot0)
This mod provide you that your Trevor will recive red jacket that replaced Trevor's women jacket from women suit
Also in those archive you'll find different variations of textures in reason to used instead of some one else jackets
Model didn't have overlapping vertices and "bad shapes" that you may see at the models that have overlapping vertices/polygons
This is especially noticeable when the light hits, when the vertices that overlap each other are on the border of the light and the dark side of the model
/////////////////////////
Instalation
/////////////////////////
put files ".ydd" and ".ytd" on a one of two paths that represented below
\Grand Theft Auto V\MODS\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_two
or (if don't used "MODS" folder)
\Grand Theft Auto V\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_two
Used this model for free but if you upload it in any other mods or sites inform me and get my permission.
Première mise en ligne : 2 janvier 2019
Dernière mise à jour : 5 octobre 2022
Téléchargé pour la dernière fois : il y a 1 jour
black and white colors ?
can you make this pants bots for michael like trevor ?
https://hizliresim.com/jg33Lj
Maxim_aka_Pianist Автор
@IDedSecI You can used unlik Michael's pant (that without boots) and replace some model of his feet to this boots. Unfortunatly his vanilla pants have few normal maps, so its exctract with the errors/missing textures, so in this case i can't atteched this boots to his pants, otherwise it would be saw bumpmapping of Michael's vanilla boots in my custom boots while Michael moving and int also din't give to make a "normal" specular map for this. As about colors black and white, later.
thanks dude :)
@Maxim_aka_Pianist textures option where do I throw this file????
@BUKO Just rename file ".ydd" t f.e. "uppr_021_u.ydd" and than replace textures in files "uppr_diff_021_a_uni.ytd" to "uppr_diff_021_h_uni.ytd" or you able to replace this jacked model to any other upper. Actually, some of textures from the screenshots could be different. I'll will update those archive as soon as i finished work with "McLaren F1 GTR'96"
How do I change the textures?
I love this mod but I need cowboy and country cloths...
Thanks
You should add Trevor's default shirt as an undershirt option
@KSRfluffyboi Nope, I'm shouldn`t! And as You so easy wrote this, i guess, You probably can do it by yourself easily. For me it so kind an annoying issue and for free I`m just making or creating what i am really want and don't care regarding marking rates and so on. People/Players or liked what I`m doing and they are downloading my work, if ain't, then they probably leave the page with my works, and serf the web to find some better. Aren't I'm right?
@KSRfluffyboi I don't want to say anything about Your capabilities, but sometimes some of the comments of the community discrigidation the ither peoples works. Especially, its more sadly to say that kind of comments from persons that haven't any idea what they wrote, typically it can found of comments @
Blackrider797 that wrote, i zitate:
"@Maxim_aka_Planet You take that car from original GTA V , chanched logo tips and added some tuning , and that all ." react of my conversion the McLaren F1 GTR from AssetoCorsa. And it i don't mention that few things was build from zero, but in some other sites, the uploaders forgot about it.
So again, I'm apologize if I turn somehow Your feelings, I`m just want to make all clear. So in the end, the remark, the main thought - that some kind of comments that written in "hurry up", without some research motivate modders to don`t share the stuff what they made and for free.
@Maxim_aka_Pianist calm down my dude, your mod is amazing as is, I was just suggesting something
@@KSRfluffyboi I'm not angry, just i said, have wish to clear some stuff. I'll try to explain why i really won't working on this Jacket with applying default Trevor's T-shirt. 1st T-shirt is individual model, so it have it own UVW`s that upload on the full uwv map (mean 1024x1024), and the same thing with this jacket, so I should exctrat t-shirt, unloced it from editable mesh, apply UVW unwrap, move and scale vertecies on the UVW map, render new map, convert model of T-shirt to editable poly (optinally, but for weld overlapping vertecies it's stongly nned to fix ugly mess on the model, while you see on it in the game), than implement it to that jacket, and after that moving to change textures acording to newest uvw-map.
But in fact, idk really if would I it realized, currently working under unzipping Trevor's leather jacket model with adding his default t-shirt, but i have two options, first and it in half-done is the modifired vanila leather jacket, and the secnd option is that i makeing as closther as possible to original the same leather jacket but build it from zero and used vanila as sample/reference and probably with cauple janges in the origina desing of model.
And) Also working on my own McLaren F1, in plan at least apply my bodyshell of F1 to those one that represented in my download files, but againts someone would say "that it is just convert...bla bla bla..." so i think about it.
@KSRfluffyboi look at last pic
One day for freemode peds perhaps
Yo can anyone help or say where he got the beard in pic number 8 i would be really grateful