Ambulance - Vanilla New Paintjobs 1.0
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380
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Just Paintjobs..... because i really like the Vanilla Ambulance model but not the "Stock Paint", so I remade them and share.
______________
Ambulance Vanilla New PaintJobs:
Fire Dept.
Los Santos Medical Center
San Andreas Mission Row
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Installation:
1. Open OpenIV and enable Edit mode
2. Navigate to "GTA V\mods\x64e\levels\gta5\vehicle.rpf" ------- [ GTA V\mods\update\x64\dlcpacks\rde\dlc.rpf\x64\levels\gta5\vehicles\rdevehicles.rpf ]
3. Open Ambulance.ytd and Ambulance+hi.ytd
4. Replace an ambulance paint with one provided [ same name ] or choose import to delete and add the paintjob as ambulance_sign_1 // 2 // 3 [ while importing you can choose "auto" or manually set it to DXT 5 - 1 - ARGB, whoose what fit your need^^, Imo I choose ARGB ]
5. Open Ambulance+hi.ytd
6. Replace an ambulance paint with one provided [ same name ] or choose import to delete and add the paintjob as ambulance_sign_1 // 2 // 3 [ while importing you can choose "auto" or manually set it to DXT 5 - 1 - ARGB, whoose what fit your need^^, Imo I choose ARGB ]
7. Enjoy^^
_____________
Bonus :
The Psd are in Bonus^^ so do what you want with it^^, Credit me if you want^^ [ It's appreciated ] do what you want with the File^^ Share, Have Fun, Y0L0^^ :P
Please comments^^ because I don't know if these paintjobs are good or not. [ and if I make English Mistake, It's right to tell me^^, I'm not English ]
..:: Lordalpine ::..
______________
Ambulance Vanilla New PaintJobs:
Fire Dept.
Los Santos Medical Center
San Andreas Mission Row
______________
Installation:
1. Open OpenIV and enable Edit mode
2. Navigate to "GTA V\mods\x64e\levels\gta5\vehicle.rpf" ------- [ GTA V\mods\update\x64\dlcpacks\rde\dlc.rpf\x64\levels\gta5\vehicles\rdevehicles.rpf ]
3. Open Ambulance.ytd and Ambulance+hi.ytd
4. Replace an ambulance paint with one provided [ same name ] or choose import to delete and add the paintjob as ambulance_sign_1 // 2 // 3 [ while importing you can choose "auto" or manually set it to DXT 5 - 1 - ARGB, whoose what fit your need^^, Imo I choose ARGB ]
5. Open Ambulance+hi.ytd
6. Replace an ambulance paint with one provided [ same name ] or choose import to delete and add the paintjob as ambulance_sign_1 // 2 // 3 [ while importing you can choose "auto" or manually set it to DXT 5 - 1 - ARGB, whoose what fit your need^^, Imo I choose ARGB ]
7. Enjoy^^
_____________
Bonus :
The Psd are in Bonus^^ so do what you want with it^^, Credit me if you want^^ [ It's appreciated ] do what you want with the File^^ Share, Have Fun, Y0L0^^ :P
Please comments^^ because I don't know if these paintjobs are good or not. [ and if I make English Mistake, It's right to tell me^^, I'm not English ]
..:: Lordalpine ::..
Première mise en ligne : 15 novembre 2016
Dernière mise à jour : 15 novembre 2016
Téléchargé pour la dernière fois : il y a 9 jours
4 commentaires
Just Paintjobs..... because i really like the Vanilla Ambulance model but not the "Stock Paint", so I remade them and share.
______________
Ambulance Vanilla New PaintJobs:
Fire Dept.
Los Santos Medical Center
San Andreas Mission Row
______________
Installation:
1. Open OpenIV and enable Edit mode
2. Navigate to "GTA V\mods\x64e\levels\gta5\vehicle.rpf" ------- [ GTA V\mods\update\x64\dlcpacks\rde\dlc.rpf\x64\levels\gta5\vehicles\rdevehicles.rpf ]
3. Open Ambulance.ytd and Ambulance+hi.ytd
4. Replace an ambulance paint with one provided [ same name ] or choose import to delete and add the paintjob as ambulance_sign_1 // 2 // 3 [ while importing you can choose "auto" or manually set it to DXT 5 - 1 - ARGB, whoose what fit your need^^, Imo I choose ARGB ]
5. Open Ambulance+hi.ytd
6. Replace an ambulance paint with one provided [ same name ] or choose import to delete and add the paintjob as ambulance_sign_1 // 2 // 3 [ while importing you can choose "auto" or manually set it to DXT 5 - 1 - ARGB, whoose what fit your need^^, Imo I choose ARGB ]
7. Enjoy^^
_____________
Bonus :
The Psd are in Bonus^^ so do what you want with it^^, Credit me if you want^^ [ It's appreciated ] do what you want with the File^^ Share, Have Fun, Y0L0^^ :P
Please comments^^ because I don't know if these paintjobs are good or not. [ and if I make English Mistake, It's right to tell me^^, I'm not English ]
..:: Lordalpine ::..
______________
Ambulance Vanilla New PaintJobs:
Fire Dept.
Los Santos Medical Center
San Andreas Mission Row
______________
Installation:
1. Open OpenIV and enable Edit mode
2. Navigate to "GTA V\mods\x64e\levels\gta5\vehicle.rpf" ------- [ GTA V\mods\update\x64\dlcpacks\rde\dlc.rpf\x64\levels\gta5\vehicles\rdevehicles.rpf ]
3. Open Ambulance.ytd and Ambulance+hi.ytd
4. Replace an ambulance paint with one provided [ same name ] or choose import to delete and add the paintjob as ambulance_sign_1 // 2 // 3 [ while importing you can choose "auto" or manually set it to DXT 5 - 1 - ARGB, whoose what fit your need^^, Imo I choose ARGB ]
5. Open Ambulance+hi.ytd
6. Replace an ambulance paint with one provided [ same name ] or choose import to delete and add the paintjob as ambulance_sign_1 // 2 // 3 [ while importing you can choose "auto" or manually set it to DXT 5 - 1 - ARGB, whoose what fit your need^^, Imo I choose ARGB ]
7. Enjoy^^
_____________
Bonus :
The Psd are in Bonus^^ so do what you want with it^^, Credit me if you want^^ [ It's appreciated ] do what you want with the File^^ Share, Have Fun, Y0L0^^ :P
Please comments^^ because I don't know if these paintjobs are good or not. [ and if I make English Mistake, It's right to tell me^^, I'm not English ]
..:: Lordalpine ::..
Première mise en ligne : 15 novembre 2016
Dernière mise à jour : 15 novembre 2016
Téléchargé pour la dernière fois : il y a 9 jours
i don't have rde folder
So there is no Problem, it's ok.
It's only if you have the Realism Dispatch Enhanced mod installed and don't know where to put the file.
Without RDE, it's only in GTA V\mods\x64e\levels\gta5\vehicle.rpf\ [ AMbulance YTD ]
Whith RDE, you have to modify the ambulance in the RDE DLC.RPF because if you don't modify it, the game will load the texture/paint/vehicule in the RDE DLC, instead of the ambulance of X64e.
Example : You have not RDE and have modify the ambulance paint in X64e, the modified ambulance will appear in game
You have RDE and have modified only the ambulance in X64e, the game will not load the new paint
You have RDE and have only modified the ambulance in RDE, The ambulance will appear with the new paint
You have modified X64e and RDE ambulance, the game will load the new paint for the Ambulance [ the game normally don't care about what is in X64e if the same model exist in RDE, it will load what is in RDE ]
Trying to explain with my sh*tty English skill [ Hope you understand, Hope someone explain it better than me if you didn't ]
Great Paint job
@xEneon Thank You, So nice^^ to have "compliment" [don't know the right word in English]
I'm working on the firetruck, I have redone the paint on it, the Headlight, Tailight, HID & Led, and also the Pump panels [ I restart it from scratch, It will not look like the original, i made it with "Pierce" // "TPG" // "Class 1 Digital & Analog Manometers" // "Husky Foam system controller", a painted door with a Firefighter Pin Up on it etc.... if I count, it's like 102 layers under PS for the pump panel ]
It's not 100% like i want, so i still work on it