20 498
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9 mars 2023
LOCATED JUST NORTH OF PALETO BAY. If you drive along the beach you can see it spawn
THANK YOU FOR 2K DOWNLOADS... more to come
VERSION 2.1 Hotfix
(DELETE THE OLD DLC.RPF COMPLETELY. This one has a new folder structure)
- Fixed loading issues with Singleplayer installations
- Increased loading distance for trees
- Updated readme files for all packs
FIVEM Package Only: Only need to replace the YTYP's for this update
VERSION 2
TONS of fixes, optimizations, and some new additions
- NEW: Optional Autumn/Fall and downscaled textures for vegetation (Check pictures AND DOWNLOAD SECTION)
- Fixed a lot of missing geometry (vertices limits caused objects to be incomplete after render)
- Improved materials for wetness levels, shininess and clarity
- Updated road/grass/gravel textures and materials (Normal/Spec)
- Fixed all textures that were missing mipmaps (some textures still can't be fixed because they aren't powers of 2)
- Removed fake sea and various floating objects
- Reworked volumetric lighting
- Fixed and added missing collisions. Some collisions will still be iffy because of the geometry issues with the original models
- Map now has reflection on cars (Thanks -Danchou- 2344 on Discord for that!)
- Optimized loading distance on many objects
VERSION 1
Initial release
How to install:
SINGLEPLAYER (if you know gta 5 sp modding just skip this honestly):
-Drop the basedugasecity folder into the dlcpacks folder (Located at mods>update>x64>dlcpacks)
-Make sure to put the basedugasecity into the dlclist.xml (mods>update>update.rpf>common>data)
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer and custom gameconfig (all can be found on this website). I haven't tested this in single player so take that as you will
FIVEM:
This FiveM packaged version is already setup tbh. Just drop it in whatever resource folder you see fit.
Bugs
- No traffic (more of an optional feature that might be added in the future)
- Some textures look like watercolor paintings (orig textures were low res, I upscaled them with AI but still look odd)
I WILL NOT RESPOND TO THOSE WHO ASK HOW TO INSTALL THIS. Gta 5 been out for 10 years. Better go watch yt tutorial. I WILL HELP THOSE WHO have reported legitimate issues and bugs.
CREDITS:
For the love of god please link to this page if anyone asks who made this. All I ask is ppl give me credit. You can use it for any media creation, FiveM and RageM included. Like I said just give credit. A lot of mods get stolen and resold nowadays. I go by Based(based6157 on discord) or FLXX on other platforms since I can't change my name here.
Original map (made for Assetto Corsa) I got from https://shinshu-an.stores.jp . Credit for the original map goes to those creators. I just converted it to GTA 5.
Tools used
Kn5 Converter
Photoshop CS6
Blender Sollumz
OpenIV
Codewalker
p.s I will update Fukuoka eventually. Just give a little more time pls. thanks
Première mise en ligne : 5 décembre 2022
Dernière mise à jour : 11 décembre 2022
Téléchargé pour la dernière fois : il y a 2 heures
132 commentaires
More mods by ON3FLY3R:
- Modèle de map
- Route
- Modèle de map
- Route
- Modèle de map
- Route
LOCATED JUST NORTH OF PALETO BAY. If you drive along the beach you can see it spawn
THANK YOU FOR 2K DOWNLOADS... more to come
VERSION 2.1 Hotfix
(DELETE THE OLD DLC.RPF COMPLETELY. This one has a new folder structure)
- Fixed loading issues with Singleplayer installations
- Increased loading distance for trees
- Updated readme files for all packs
FIVEM Package Only: Only need to replace the YTYP's for this update
VERSION 2
TONS of fixes, optimizations, and some new additions
- NEW: Optional Autumn/Fall and downscaled textures for vegetation (Check pictures AND DOWNLOAD SECTION)
- Fixed a lot of missing geometry (vertices limits caused objects to be incomplete after render)
- Improved materials for wetness levels, shininess and clarity
- Updated road/grass/gravel textures and materials (Normal/Spec)
- Fixed all textures that were missing mipmaps (some textures still can't be fixed because they aren't powers of 2)
- Removed fake sea and various floating objects
- Reworked volumetric lighting
- Fixed and added missing collisions. Some collisions will still be iffy because of the geometry issues with the original models
- Map now has reflection on cars (Thanks -Danchou- 2344 on Discord for that!)
- Optimized loading distance on many objects
VERSION 1
Initial release
How to install:
SINGLEPLAYER (if you know gta 5 sp modding just skip this honestly):
-Drop the basedugasecity folder into the dlcpacks folder (Located at mods>update>x64>dlcpacks)
-Make sure to put the basedugasecity into the dlclist.xml (mods>update>update.rpf>common>data)
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer and custom gameconfig (all can be found on this website). I haven't tested this in single player so take that as you will
FIVEM:
This FiveM packaged version is already setup tbh. Just drop it in whatever resource folder you see fit.
Bugs
- No traffic (more of an optional feature that might be added in the future)
- Some textures look like watercolor paintings (orig textures were low res, I upscaled them with AI but still look odd)
I WILL NOT RESPOND TO THOSE WHO ASK HOW TO INSTALL THIS. Gta 5 been out for 10 years. Better go watch yt tutorial. I WILL HELP THOSE WHO have reported legitimate issues and bugs.
CREDITS:
For the love of god please link to this page if anyone asks who made this. All I ask is ppl give me credit. You can use it for any media creation, FiveM and RageM included. Like I said just give credit. A lot of mods get stolen and resold nowadays. I go by Based(based6157 on discord) or FLXX on other platforms since I can't change my name here.
Original map (made for Assetto Corsa) I got from https://shinshu-an.stores.jp . Credit for the original map goes to those creators. I just converted it to GTA 5.
Tools used
Kn5 Converter
Photoshop CS6
Blender Sollumz
OpenIV
Codewalker
p.s I will update Fukuoka eventually. Just give a little more time pls. thanks
Première mise en ligne : 5 décembre 2022
Dernière mise à jour : 11 décembre 2022
Téléchargé pour la dernière fois : il y a 2 heures
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@ON3FLY3R Hey, wanted to ask if you gonna continúe updating the mod with the traffic stuff.
14 août 2023 -
does not appear anywhere. checked dlclist 3 times to make sure. anyone else? got all the needed mods your other maps worked fine
7 septembre 2023 -
bro literally typo'd his own mod and it doesn't appear unless u add the proper dlclist line
<Item>dlcpacks:/basedusagecity/</Item>11 septembre 2023 -
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Thanks for the great mod. However, when I proceed to the north side of the map, the vehicle stops working and cannot be operated. If I get out of the vehicle, I can control my character.
17 juin 2024 -
Hey Boss? Can you customize a real city (Hartford, Connecticut) into a 5m mod? If so I’ll even pay for the troubles since a lot of people might not use it. Text my insta:@swatcounty
8 juillet 2024 -
it turned out to be a fake sea brought by another MOD(fukuoka urban expressway)【Google translate】
8 juillet 2024 -
Hello bro!
Does this have peds and traffic? If not is there any way I can add them?14 juillet 2024 -
Okay so the update got delayed. Life got busy and interiors are still a WIP. Other projects have taken priority because I had a theme for each month. March is HillClimb/Touge, Feb was circuits, Jan was an assortment of things. The update will come I just need more time to actually work on things I promised. Dates change but the feature list won't.
Also you must've not read the thing about textures: I tried my best to improve them but the original ones are just dogsht. Upscaling them didn't help because it made them look like water paintings.