Pacific Castle
16 028
138
16 028
138
This map add a big castle on an island at the North East of the map.
DONT FORGET TO CHECK DYNAMIC ON THE TWO PORTAL DOORS AT THE BEGINNING OF THE BRIDGE, ON THE TWO BARRIERS AT THE END OF THE BRIDGE AND ON THE BOATS.
To do that press F7, select "enter/exit Map Editor", exit with 0, move with Z,S,Q,D and the mouse to the object, select him by clinking, and here press "enter' on dynamic box. (tell me if you got problems)
1.1 change objects of the lounge and the bedroom and correct little bugs
PLEASE !! THIS MAP TAKE ME LOT OF TIME (50-60HOURS) SO TO RESPECT MY WORK, READ THE INSTRUCTIONS CAREFULLY. PARTICULARLY IF YOU WANT TO DO A VIDEO OF MY MAP (I SEE ALL THE TIME VIDEO OF ALL MY MAPS WHERE SOME PROPS AND TEXTURES ARE NOT LOADED)
__________________________________________
Files:
castle.xml ==> 7 objects, 0 vehicles, 0 peds (for bridge texture and water of the 3 ponds)
castle2.xml ==> 1937 objects, 19 vehicles, 33 peds
__________________________________________
Installation: PLEASE READ IT CAREFULLY !
To avoid bug, please delete your IvalidObjects.ini (if you got it) of your GTAV/scripts folder
__________________________________________
* Bug:
If the soldiers have no weapons, just go away (200m) and come back, their weapons will appear ;)
__________________________________________
* If you want do a savehouse of this place, just use the savehouse mod of Kopalov and Henny Smafter
Download it from here
* Create maps for this game is a big work and take a lot of time !! So if you like my uploads and want to encourage me,
you can donate by the way of paypal by clicking under my nickname or at this link
Donate me
__________________________________________
PLEASE DO NOT UPLOAD THIS FILES ON ANY OTHER SITE!
Enjoy !!
mixtro
DONT FORGET TO CHECK DYNAMIC ON THE TWO PORTAL DOORS AT THE BEGINNING OF THE BRIDGE, ON THE TWO BARRIERS AT THE END OF THE BRIDGE AND ON THE BOATS.
To do that press F7, select "enter/exit Map Editor", exit with 0, move with Z,S,Q,D and the mouse to the object, select him by clinking, and here press "enter' on dynamic box. (tell me if you got problems)
1.1 change objects of the lounge and the bedroom and correct little bugs
PLEASE !! THIS MAP TAKE ME LOT OF TIME (50-60HOURS) SO TO RESPECT MY WORK, READ THE INSTRUCTIONS CAREFULLY. PARTICULARLY IF YOU WANT TO DO A VIDEO OF MY MAP (I SEE ALL THE TIME VIDEO OF ALL MY MAPS WHERE SOME PROPS AND TEXTURES ARE NOT LOADED)
__________________________________________
Files:
castle.xml ==> 7 objects, 0 vehicles, 0 peds (for bridge texture and water of the 3 ponds)
castle2.xml ==> 1937 objects, 19 vehicles, 33 peds
__________________________________________
Installation: PLEASE READ IT CAREFULLY !
To avoid bug, please delete your IvalidObjects.ini (if you got it) of your GTAV/scripts folder
- Install the Map Editor by Guadmaz
Click here to download - Copy gtamp-unlock-all-objects.asi in your GTAV main folder
- Take the two .xml files and move them to your GTA main folder.
- Ingame, go to Sandy Shore (exact loaction on screenshot)
- Press F7 to open Map Editor, select LOAD/XML load the file "castle.xml" (type "castle" without quote) (Verify that you have 7 props loaded)
- Then, go to the castle (exact location on screenshot 14) and here load "castle2.xml" (type "castle2" without quote)
- Finaly, put the dynamic on the two portal doors at the beginning ot the bridge and on the two barriers at the end of the bridge.
- Have fun :)
Do the same with the 2 boats if you want use them.
__________________________________________
* Bug:
If the soldiers have no weapons, just go away (200m) and come back, their weapons will appear ;)
__________________________________________
* If you want do a savehouse of this place, just use the savehouse mod of Kopalov and Henny Smafter
Download it from here
* Create maps for this game is a big work and take a lot of time !! So if you like my uploads and want to encourage me,
you can donate by the way of paypal by clicking under my nickname or at this link
Donate me
__________________________________________
PLEASE DO NOT UPLOAD THIS FILES ON ANY OTHER SITE!
Enjoy !!
mixtro
Première mise en ligne : 15 avril 2016
Dernière mise à jour : 4 mai 2016
Téléchargé pour la dernière fois : il y a 5 heures
48 commentaires
More mods by mixtro:
This map add a big castle on an island at the North East of the map.
DONT FORGET TO CHECK DYNAMIC ON THE TWO PORTAL DOORS AT THE BEGINNING OF THE BRIDGE, ON THE TWO BARRIERS AT THE END OF THE BRIDGE AND ON THE BOATS.
To do that press F7, select "enter/exit Map Editor", exit with 0, move with Z,S,Q,D and the mouse to the object, select him by clinking, and here press "enter' on dynamic box. (tell me if you got problems)
1.1 change objects of the lounge and the bedroom and correct little bugs
PLEASE !! THIS MAP TAKE ME LOT OF TIME (50-60HOURS) SO TO RESPECT MY WORK, READ THE INSTRUCTIONS CAREFULLY. PARTICULARLY IF YOU WANT TO DO A VIDEO OF MY MAP (I SEE ALL THE TIME VIDEO OF ALL MY MAPS WHERE SOME PROPS AND TEXTURES ARE NOT LOADED)
__________________________________________
Files:
castle.xml ==> 7 objects, 0 vehicles, 0 peds (for bridge texture and water of the 3 ponds)
castle2.xml ==> 1937 objects, 19 vehicles, 33 peds
__________________________________________
Installation: PLEASE READ IT CAREFULLY !
To avoid bug, please delete your IvalidObjects.ini (if you got it) of your GTAV/scripts folder
__________________________________________
* Bug:
If the soldiers have no weapons, just go away (200m) and come back, their weapons will appear ;)
__________________________________________
* If you want do a savehouse of this place, just use the savehouse mod of Kopalov and Henny Smafter
Download it from here
* Create maps for this game is a big work and take a lot of time !! So if you like my uploads and want to encourage me,
you can donate by the way of paypal by clicking under my nickname or at this link
Donate me
__________________________________________
PLEASE DO NOT UPLOAD THIS FILES ON ANY OTHER SITE!
Enjoy !!
mixtro
DONT FORGET TO CHECK DYNAMIC ON THE TWO PORTAL DOORS AT THE BEGINNING OF THE BRIDGE, ON THE TWO BARRIERS AT THE END OF THE BRIDGE AND ON THE BOATS.
To do that press F7, select "enter/exit Map Editor", exit with 0, move with Z,S,Q,D and the mouse to the object, select him by clinking, and here press "enter' on dynamic box. (tell me if you got problems)
1.1 change objects of the lounge and the bedroom and correct little bugs
PLEASE !! THIS MAP TAKE ME LOT OF TIME (50-60HOURS) SO TO RESPECT MY WORK, READ THE INSTRUCTIONS CAREFULLY. PARTICULARLY IF YOU WANT TO DO A VIDEO OF MY MAP (I SEE ALL THE TIME VIDEO OF ALL MY MAPS WHERE SOME PROPS AND TEXTURES ARE NOT LOADED)
__________________________________________
Files:
castle.xml ==> 7 objects, 0 vehicles, 0 peds (for bridge texture and water of the 3 ponds)
castle2.xml ==> 1937 objects, 19 vehicles, 33 peds
__________________________________________
Installation: PLEASE READ IT CAREFULLY !
To avoid bug, please delete your IvalidObjects.ini (if you got it) of your GTAV/scripts folder
- Install the Map Editor by Guadmaz
Click here to download - Copy gtamp-unlock-all-objects.asi in your GTAV main folder
- Take the two .xml files and move them to your GTA main folder.
- Ingame, go to Sandy Shore (exact loaction on screenshot)
- Press F7 to open Map Editor, select LOAD/XML load the file "castle.xml" (type "castle" without quote) (Verify that you have 7 props loaded)
- Then, go to the castle (exact location on screenshot 14) and here load "castle2.xml" (type "castle2" without quote)
- Finaly, put the dynamic on the two portal doors at the beginning ot the bridge and on the two barriers at the end of the bridge.
- Have fun :)
Do the same with the 2 boats if you want use them.
__________________________________________
* Bug:
If the soldiers have no weapons, just go away (200m) and come back, their weapons will appear ;)
__________________________________________
* If you want do a savehouse of this place, just use the savehouse mod of Kopalov and Henny Smafter
Download it from here
* Create maps for this game is a big work and take a lot of time !! So if you like my uploads and want to encourage me,
you can donate by the way of paypal by clicking under my nickname or at this link
Donate me
__________________________________________
PLEASE DO NOT UPLOAD THIS FILES ON ANY OTHER SITE!
Enjoy !!
mixtro
Première mise en ligne : 15 avril 2016
Dernière mise à jour : 4 mai 2016
Téléchargé pour la dernière fois : il y a 5 heures
@abstractmode I got my answer: The problem with menyoo is that he doesn't load texture file like roads, water and more (or i don't understand how). Moreover, like map editor, with more than 2000 objects, the game doesn't like (my computer too ^^).
@mixtro It does load them. You can type them into the "custom input" field or, with the latest version, you can add them into the prop list text file.
But it absolutely will load them, roads, water, everything. Look at the maps I've uploaded for examples.
@abstractmode Yes i see. But i don't understand, i try to load cs4_roads_06 (the road i use for pacific castle) from the same place i use with map editor and menyoo say "invalid model" and [no suggestion location]
@abstractmode I don't need object unlocker with menyoo? i see on you madrazos beach house that you recommand it but when i put him in gta main folder with menyoo installed, the game crash.
@mixtro No, don't use both at the same time. That's a very old map, instructions are outdated. I dl'd your map and am gonna see if I can spawn everything in it.
@abstractmode Ok thank you!
@abstractmode I found! the problem was i dont type cs4_roads_06 in the good box!
So thank you very much for your help abstract!! now i have to learn how well use menyoo! and add all my objects list from map editor (70000 objects :S ) in menyoo proplist.
I have just a last question. i don't found how to create different loading point if i want to do a map with object from different sector. can we only do one cd image?
@mixtro Yeah, just one cdimage loading point, unfortunately. I've asked MAFINS to add the ability for more but he says its not gonna happen.
@abstractmode Ow that's too bad... So i think i will continue to use map editor. I prefere the interface, and he's faster to create house... I would use menyoo for dynamic peds.
Anyway, thanks a lot again for your help and your patience :)
@mixtro Well your gtamp-unlock all objects are not working you should replace it with a new (Which fixed my problem)
@mixtro How Do you Install This?
@GTA5ModdingHelper Follow instructions, if you have any other questions i am here
@mixtro It keeps on popping up this object has already been loaded and then half the house isnt there.
@GTA5ModdingHelper Try to load castle2.xml alone, in exact location referred on screen 14. If you havn't all props loaded (except that of castle.xml), your computer cant support the map, otherwise, load now castle.xml. Tell me what's happen
@mixtro What are the coords for castle.xml and castle2.xml?
@mixtro got 1 question here, if i install this file.. izzit my other mods will not working.. hope u can help me with it.. thanks
@mixtro Again, what are the coords for castle.xml and castle2.xml
hello is it possible to have this map in Ymap for intregrity on a server FiveM, In advance Thank you
What to do if you write a link to an object does not indicate a copy of the object? HELP
why don't I have a checkmark on the movable door?