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  • Bugstars

    For some reason when i'm trying to build a OIV i get this error any way to fix this?

    Chosen Option: Settings.xml (Valid - Found in Resource Stream)
    Windows Version: 6.3.9600.0
    Service Pack: N/A
    OS Platform: Win32NT
    Current Architecture: 32bit
    -----------------

    Game Install Path: G:\Steam\steamapps\common\Grand Theft Auto V
    Game Install type: Steam
    Game Version: 1.0.1493.0
    ScripthookV.dll version: 1.0.1493.0
    Scripthookvdotnet2.dll version: 2.10.7.0
    Scripthookvdotnet.asi version: Not available [But installed]
    RDE Installer Version: 3.1.1.1092
    CurrentDirectory: C:\Users\ZARAK\Desktop
    TempDir: C:\Users\ZARAK\Desktop\Temp
    OutputFolder: C:\Users\ZARAK\Desktop\Build

    Currently Installed ASI Mods:
    ================
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\NativeTrainer.asi
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\SkipIntro.asi
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\Scripts\J10RailroadEngineer.asi

    Contents of Mods folder:
    ================
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\common.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\x64a.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mpapartment\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mpbiker\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mphalloween\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mpheist\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mplowrider\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mplowrider2\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mpluxe\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\mpluxe2\dlc.rpf
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\mods\x64\audio\sfx\RESIDENT.RPF

    Contents of Scripts folder:
    ================
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\AfterHoursSP.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\Ambient FX.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\BennyMotorworks.xml
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\BennysMotorworks.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\Better Chases.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\BetterChasesConfig.xml
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\BulletImpact.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\BulletImpact.ini
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\Cop_Arrest.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\Disarm.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\ikpFlac.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\irrKlang.NET4.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\J10RailroadEngineer.asi
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\J10RailroadEngineer.ini
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\MMI-SP.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\NativeUI.dll
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\AfterHoursSP\Crowd.mp3
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\MMI\banner.png
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\MMI\config.ini
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\MMI\default.xml
    Path: G:\Steam\steamapps\common\Grand Theft Auto V\scripts\MMI\insurance.png

    Contents of Plugins (Ragehook) folder:
    ================
    Folder G:\Steam\steamapps\common\Grand Theft Auto V\plugins does not exist

    Contents of Addins (LUA) folder:
    ================
    Folder G:\Steam\steamapps\common\Grand Theft Auto V\addins does not exist

    selected Features:
    =============
    Chosen Option: Commands.Template.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.Mandatory.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.FIBAddon.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.EmergencyAddon.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.specialracesEMERGENCY_FBI.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.ConfigRealisticFBI.xml (Valid - Found in Resource Stream)
    System.IO.FileNotFoundException: Could not load file or assembly 'DotNetZip, Version=1.10.1.0, Culture=neutral, PublicKeyToken=6583c7c814667745' or one of its dependencies. The system cannot find the file specified.
    File name: 'DotNetZip, Version=1.10.1.0, Culture=neutral, PublicKeyToken=6583c7c814667745'
    at RDEInstaller.MainWindow.ZipNow()
    at RDEInstaller.MainWindow.BuildItNow()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    selected Features:
    =============
    Chosen Option: Commands.Template.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.Mandatory.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.FIBAddon.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.EmergencyAddon.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.specialracesEMERGENCY_FBI.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.ConfigRealisticFBI.xml (Valid - Found in Resource Stream)
    System.IO.FileNotFoundException: Could not load file or assembly 'DotNetZip, Version=1.10.1.0, Culture=neutral, PublicKeyToken=6583c7c814667745' or one of its dependencies. The system cannot find the file specified.
    File name: 'DotNetZip, Version=1.10.1.0, Culture=neutral, PublicKeyToken=6583c7c814667745'
    at RDEInstaller.MainWindow.ZipNow()
    at RDEInstaller.MainWindow.BuildItNow()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    Lire la suite
    30 septembre 2018
  • Bugstars

    And oh yeah I forgot about the log here.

    Chosen Option: Settings.xml (Valid - Found in Resource Stream)
    Windows Version: 6.3.9600.0
    Service Pack: N/A
    OS Platform: Win32NT
    Current Architecture: 32bit
    -----------------

    Game Install Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V
    Game Install type: Steam
    Game Version: 1.0.1290.1
    ScripthookV.dll version: 1.0.1290.1
    Scripthookvdotnet2.dll version: 2.10.5.0
    Scripthookvdotnet.asi version: Not available [But installed]
    RDE Installer Version: 3.1.1.1092
    CurrentDirectory: C:\Users\ZARAK\Desktop
    TempDir: C:\Users\ZARAK\Desktop\Temp
    OutputFolder: C:\Users\ZARAK\Desktop\Build

    Currently Installed ASI Mods:
    ================
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\J10RailroadEngineer.asi
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi

    Contents of Mods folder:
    ================
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\common.rpf
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\x64a.rpf
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\Extra_Mod\dlc.rpf
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\LA_Billboard_P1\dlc.rpf
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\LA_Billboard_P2\dlc.rpf

    Contents of Scripts folder:
    ================
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\Better Chases.dll
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\BetterChasesConfig.xml
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\Disarm.dll
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\Lively World.dll
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\LivelyWorld.ini
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\LivelyWorld.xml
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\NativeUI.dll
    Path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\addins\FuelScriptV.lua

    Contents of Plugins (Ragehook) folder:
    ================
    Folder C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins does not exist

    Contents of Addins (LUA) folder:
    ================
    Folder C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\addins does not exist

    selected Features:
    =============
    Chosen Option: Commands.Template.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.Mandatory.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.FIBAddon.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.EmergencyAddon.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.specialracesEMERGENCY_FBI.xml (Valid - Found in Resource Stream)
    Chosen Option: Commands.ConfigBalancedFBI.xml (Valid - Found in Resource Stream)
    System.IO.FileNotFoundException: Could not load file or assembly 'DotNetZip, Version=1.10.1.0, Culture=neutral, PublicKeyToken=6583c7c814667745' or one of its dependencies. The system cannot find the file specified.
    File name: 'DotNetZip, Version=1.10.1.0, Culture=neutral, PublicKeyToken=6583c7c814667745'
    at RDEInstaller.MainWindow.ZipNow()
    at RDEInstaller.MainWindow.BuildItNow()

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    Lire la suite
    7 mars 2018
  • Bugstars

    For some reason every time I build the game during the installation I get an error pop up how do I fix it?

    7 mars 2018
  • Bugstars

    Ok, so I've checked everything on the weapons.meta and it looked all saved but just in case I will show you all the things that I've done but I feel you helped me enough so you don't have to help me on this one I can do it myself because I feel guilty wasting your precious time so here are the results.

    <Name>WEAPON_PISTOL</Name>

    <AnimReloadRate value="1.0" />

    Location: GTA V/ update/ update.rpf/ common/ data/ ai/ weapons.meta

    24 février 2018
  • Bugstars

    @Rippler I'm so sorry that is, like spamming your comments like this but for some reason, the changes that I've made for the reloading speed, have not been for some reason but have I done something wrong or is this just a bug.

    24 février 2018
  • Bugstars

    @Rippler Well, it does not matter I will do it one by one but thanks you've been helpful seriously.
    Shush no need to reply ;)

    23 février 2018
  • Bugstars

    @Rippler Ah thanks I changed some weapons in the progress but there's still a lot more to reset but thanks anyway and I hope its not too much to ask and I will feel like a needy person but is there any way to reset all weapons all at the same time or I have to do it one by one? Btw still a great mod and I will still use it.

    23 février 2018
  • Bugstars

    Hello, so I'm loving this mod like really but there's one problem and it's the reload speed and yes I'm impatient during combat a person so I was wondering if there a way to reset all reload speed for all weapons to default?

    21 février 2018
  • Bugstars

    Does the new version 1.3.1 require me to have LSPDFR fo the coroners to come?
    Sorry if the question is stupid and if I wasted your time!

    4 février 2018
  • Bugstars

    I got a question is it possible that if I get busted and get in prison is it possible that for example Franklin gets arrested and when he arrives or spawns at prison, instead of being a random NPC, I'm playing as the main protagonist but he is wearing a prison uniform is that possible or you guys are working on it?

    3 juillet 2017