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  • Default

    Hey man, it's seems to be a great mod, but i can't make it work. Can you help me? I'll be so glad. thanks!

    [15:45:34] [DEBUG] Instantiating script 'PullMeOver.PullMeOverMain' in script domain 'ScriptDomain_1416F700' ...
    [15:45:34] [ERROR] Failed to instantiate script 'PullMeOver.PullMeOverMain' because constructor threw an exception:
    System.MissingMethodException: Method not found: 'Void GTA.Script.add_Aborted(System.EventHandler)'.
    at PullMeOver.PullMeOverMain..ctor()
    [15:45:34] [DEBUG] Instantiating script 'PullMeOver.SpeedDisplay' in script domain 'ScriptDomain_1416F700' ...
    [15:45:34] [DEBUG] Started script 'PullMeOver.SpeedDisplay'.
    [15:45:35] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PullMeOver.PullMeOverMain.SpeedMs(Single speed)
    at PullMeOver.PullMeOverMain.SetStreet(Boolean valuechange)
    at PullMeOver.SpeedDisplay.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

    5 mars 2018
  • Default

    Hey! I love this mod in all his aspects. The force feedback it's awesome, even better than several simulators. Can I give you one tip for the next update? It would be great to be able to fix something that I think takes away some realism, and that is that by releasing the accelerator, the car lowers its speed as if it were stepping on the brake. It would be the only thing that would change and it would be perfect. Regards!

    1 mars 2018