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L.A. Roads 2.0 + L.A Roads Patch [Add-on]
REMOVE ANY OLDER VERSIONS OF L.A. ROADS AND MY PATCH BEFORE INSTALLING THIS NEW VERSION OLDER VERSIONS ARE NO LONGER SUPPORTED.
This mod includes the original L.A Roads mod and all my Fixes in a simple and easy to install add-on file
A really BIG thank you to CRYHD for this amazing mod this would not be possible without his original mod I
would also like to give another really BIG thanks to Arc_Angel for helping find bugs and missing textures so the we could fix them.
And a really big thanks to Reyser for making an Add-On for this mod so the mod can be a smaller size!
The mod is also now compatible with the mos listed below thanks to Reyser! :)
~~ Compatibility~~
This mod is also now compatible with the following mods...
~LA Billboards [OIV] [ADDON]
https://www.gta5-mods.com/misc/real-posters-graffiti-and-tags-for-la
~Real California Architecture [OIV]
https://www.gta5-mods.com/maps/real-freeway-signs
~~Installation~~
1) Place "LA_ROADS" Folder into "mods/x64/dlcpacks" place in the dlcpacks folder.
2) Using OpenIV locate dlclist.xml in "mods/update/update.rpf/common/data" use your word editor of choice to edit the file
3) Copy dlcpacks:\LA_ROADS\ and place it at the bottom of the list.
4) save and replace in OpenIV
5) Load up the game and ENJOY!
~~Changelog~~
1.0 [Add-on] Merged the original mod and my patch into the same add-on file for easy installation thanks to Reyser! Also now compatible with some other real life mods.
~~FAQ~~
Q) I found a bug from l.a roads 2.0 can you fix it.
A) Yes I can just link me a picture of the area in game and the location on the map it will make finding the bug more easy.
Q) Do we need to install The mod into a MODS folder?
A) You do not have to but I highly recommend it, it keeps all of your original files safe and if you make a mistake it is very easy to revert to the original files.
Q) Why is the road in the distance one great big yellow blurry mess!?!
A) This is an anisotropic filtering bug, try going to the Nvidia control panel then go to manage 3D settings. After this click program settings, once done click the add button and find your gta5.exe then click add selected program. Once the program has been added scroll down the option till you find anisotropic filtering, change it to x16 and then click apply. This will make the issue less noticeable.
(Should be the same for AMD users)
Q) Why is some of the map invisible/random textures after I install this mod?
A) This happens when the .rpf file becomes corrupt when replacing its files the way to fix this is to just re-install the mod.
Q) How do I install this mod?
A) With OpenIV and with edit mode turned on you must navigate through the .rpf files in the games directory and replace the original files with the ones I have provided. (I would advise anyone who is modding to use a mods folder to learn on how to set one up go HERE "http://openiv.com/?p=1132" to learn more about how to use a mods folder.)
Q) Can you change A texture, I don't like the way this one looks...
A) No. I am only fixing bugs with the original mod so this means I am only using the textures from the original mod. If you would still like to ask for a texture change please contact the original author CRYHD.
Q) What is the performance cost of this mod.
A) Depends on your hardware, if you are playing GTA V on high settings with high frame-rate already without L.A. roads and also this mod installed no need to worry about performance issues.
REMOVE ANY OLDER VERSIONS OF L.A. ROADS AND MY PATCH BEFORE INSTALLING THIS NEW VERSION OLDER VERSIONS ARE NO LONGER SUPPORTED.
This mod includes the original L.A Roads mod and all my Fixes in a simple and easy to install add-on file
A really BIG thank you to CRYHD for this amazing mod this would not be possible without his original mod I
would also like to give another really BIG thanks to Arc_Angel for helping find bugs and missing textures so the we could fix them.
And a really big thanks to Reyser for making an Add-On for this mod so the mod can be a smaller size!
The mod is also now compatible with the mos listed below thanks to Reyser! :)
~~ Compatibility~~
This mod is also now compatible with the following mods...
~LA Billboards [OIV] [ADDON]
https://www.gta5-mods.com/misc/real-posters-graffiti-and-tags-for-la
~Real California Architecture [OIV]
https://www.gta5-mods.com/maps/real-freeway-signs
~~Installation~~
1) Place "LA_ROADS" Folder into "mods/x64/dlcpacks" place in the dlcpacks folder.
2) Using OpenIV locate dlclist.xml in "mods/update/update.rpf/common/data" use your word editor of choice to edit the file
3) Copy dlcpacks:\LA_ROADS\ and place it at the bottom of the list.
4) save and replace in OpenIV
5) Load up the game and ENJOY!
~~Changelog~~
1.0 [Add-on] Merged the original mod and my patch into the same add-on file for easy installation thanks to Reyser! Also now compatible with some other real life mods.
~~FAQ~~
Q) I found a bug from l.a roads 2.0 can you fix it.
A) Yes I can just link me a picture of the area in game and the location on the map it will make finding the bug more easy.
Q) Do we need to install The mod into a MODS folder?
A) You do not have to but I highly recommend it, it keeps all of your original files safe and if you make a mistake it is very easy to revert to the original files.
Q) Why is the road in the distance one great big yellow blurry mess!?!
A) This is an anisotropic filtering bug, try going to the Nvidia control panel then go to manage 3D settings. After this click program settings, once done click the add button and find your gta5.exe then click add selected program. Once the program has been added scroll down the option till you find anisotropic filtering, change it to x16 and then click apply. This will make the issue less noticeable.
(Should be the same for AMD users)
Q) Why is some of the map invisible/random textures after I install this mod?
A) This happens when the .rpf file becomes corrupt when replacing its files the way to fix this is to just re-install the mod.
Q) How do I install this mod?
A) With OpenIV and with edit mode turned on you must navigate through the .rpf files in the games directory and replace the original files with the ones I have provided. (I would advise anyone who is modding to use a mods folder to learn on how to set one up go HERE "http://openiv.com/?p=1132" to learn more about how to use a mods folder.)
Q) Can you change A texture, I don't like the way this one looks...
A) No. I am only fixing bugs with the original mod so this means I am only using the textures from the original mod. If you would still like to ask for a texture change please contact the original author CRYHD.
Q) What is the performance cost of this mod.
A) Depends on your hardware, if you are playing GTA V on high settings with high frame-rate already without L.A. roads and also this mod installed no need to worry about performance issues.
Première mise en ligne : 27 février 2016
Dernière mise à jour : 1 juillet 2017
Téléchargé pour la dernière fois : il y a 1 minute
1 246 commentaires
L.A. Roads 2.0 + L.A Roads Patch [Add-on]
REMOVE ANY OLDER VERSIONS OF L.A. ROADS AND MY PATCH BEFORE INSTALLING THIS NEW VERSION OLDER VERSIONS ARE NO LONGER SUPPORTED.
This mod includes the original L.A Roads mod and all my Fixes in a simple and easy to install add-on file
A really BIG thank you to CRYHD for this amazing mod this would not be possible without his original mod I
would also like to give another really BIG thanks to Arc_Angel for helping find bugs and missing textures so the we could fix them.
And a really big thanks to Reyser for making an Add-On for this mod so the mod can be a smaller size!
The mod is also now compatible with the mos listed below thanks to Reyser! :)
~~ Compatibility~~
This mod is also now compatible with the following mods...
~LA Billboards [OIV] [ADDON]
https://www.gta5-mods.com/misc/real-posters-graffiti-and-tags-for-la
~Real California Architecture [OIV]
https://www.gta5-mods.com/maps/real-freeway-signs
~~Installation~~
1) Place "LA_ROADS" Folder into "mods/x64/dlcpacks" place in the dlcpacks folder.
2) Using OpenIV locate dlclist.xml in "mods/update/update.rpf/common/data" use your word editor of choice to edit the file
3) Copy dlcpacks:\LA_ROADS\ and place it at the bottom of the list.
4) save and replace in OpenIV
5) Load up the game and ENJOY!
~~Changelog~~
1.0 [Add-on] Merged the original mod and my patch into the same add-on file for easy installation thanks to Reyser! Also now compatible with some other real life mods.
~~FAQ~~
Q) I found a bug from l.a roads 2.0 can you fix it.
A) Yes I can just link me a picture of the area in game and the location on the map it will make finding the bug more easy.
Q) Do we need to install The mod into a MODS folder?
A) You do not have to but I highly recommend it, it keeps all of your original files safe and if you make a mistake it is very easy to revert to the original files.
Q) Why is the road in the distance one great big yellow blurry mess!?!
A) This is an anisotropic filtering bug, try going to the Nvidia control panel then go to manage 3D settings. After this click program settings, once done click the add button and find your gta5.exe then click add selected program. Once the program has been added scroll down the option till you find anisotropic filtering, change it to x16 and then click apply. This will make the issue less noticeable.
(Should be the same for AMD users)
Q) Why is some of the map invisible/random textures after I install this mod?
A) This happens when the .rpf file becomes corrupt when replacing its files the way to fix this is to just re-install the mod.
Q) How do I install this mod?
A) With OpenIV and with edit mode turned on you must navigate through the .rpf files in the games directory and replace the original files with the ones I have provided. (I would advise anyone who is modding to use a mods folder to learn on how to set one up go HERE "http://openiv.com/?p=1132" to learn more about how to use a mods folder.)
Q) Can you change A texture, I don't like the way this one looks...
A) No. I am only fixing bugs with the original mod so this means I am only using the textures from the original mod. If you would still like to ask for a texture change please contact the original author CRYHD.
Q) What is the performance cost of this mod.
A) Depends on your hardware, if you are playing GTA V on high settings with high frame-rate already without L.A. roads and also this mod installed no need to worry about performance issues.
REMOVE ANY OLDER VERSIONS OF L.A. ROADS AND MY PATCH BEFORE INSTALLING THIS NEW VERSION OLDER VERSIONS ARE NO LONGER SUPPORTED.
This mod includes the original L.A Roads mod and all my Fixes in a simple and easy to install add-on file
A really BIG thank you to CRYHD for this amazing mod this would not be possible without his original mod I
would also like to give another really BIG thanks to Arc_Angel for helping find bugs and missing textures so the we could fix them.
And a really big thanks to Reyser for making an Add-On for this mod so the mod can be a smaller size!
The mod is also now compatible with the mos listed below thanks to Reyser! :)
~~ Compatibility~~
This mod is also now compatible with the following mods...
~LA Billboards [OIV] [ADDON]
https://www.gta5-mods.com/misc/real-posters-graffiti-and-tags-for-la
~Real California Architecture [OIV]
https://www.gta5-mods.com/maps/real-freeway-signs
~~Installation~~
1) Place "LA_ROADS" Folder into "mods/x64/dlcpacks" place in the dlcpacks folder.
2) Using OpenIV locate dlclist.xml in "mods/update/update.rpf/common/data" use your word editor of choice to edit the file
3) Copy dlcpacks:\LA_ROADS\ and place it at the bottom of the list.
4) save and replace in OpenIV
5) Load up the game and ENJOY!
~~Changelog~~
1.0 [Add-on] Merged the original mod and my patch into the same add-on file for easy installation thanks to Reyser! Also now compatible with some other real life mods.
~~FAQ~~
Q) I found a bug from l.a roads 2.0 can you fix it.
A) Yes I can just link me a picture of the area in game and the location on the map it will make finding the bug more easy.
Q) Do we need to install The mod into a MODS folder?
A) You do not have to but I highly recommend it, it keeps all of your original files safe and if you make a mistake it is very easy to revert to the original files.
Q) Why is the road in the distance one great big yellow blurry mess!?!
A) This is an anisotropic filtering bug, try going to the Nvidia control panel then go to manage 3D settings. After this click program settings, once done click the add button and find your gta5.exe then click add selected program. Once the program has been added scroll down the option till you find anisotropic filtering, change it to x16 and then click apply. This will make the issue less noticeable.
(Should be the same for AMD users)
Q) Why is some of the map invisible/random textures after I install this mod?
A) This happens when the .rpf file becomes corrupt when replacing its files the way to fix this is to just re-install the mod.
Q) How do I install this mod?
A) With OpenIV and with edit mode turned on you must navigate through the .rpf files in the games directory and replace the original files with the ones I have provided. (I would advise anyone who is modding to use a mods folder to learn on how to set one up go HERE "http://openiv.com/?p=1132" to learn more about how to use a mods folder.)
Q) Can you change A texture, I don't like the way this one looks...
A) No. I am only fixing bugs with the original mod so this means I am only using the textures from the original mod. If you would still like to ask for a texture change please contact the original author CRYHD.
Q) What is the performance cost of this mod.
A) Depends on your hardware, if you are playing GTA V on high settings with high frame-rate already without L.A. roads and also this mod installed no need to worry about performance issues.
Première mise en ligne : 27 février 2016
Dernière mise à jour : 1 juillet 2017
Téléchargé pour la dernière fois : il y a 1 minute

@Matu94 Hi, please see below. Hope it helps.
Using OpenIV,
1) Go to: mods\update\x64\dlcpacks
2) Right click to select option from down down menu to create new folder.
3) Name the folder to: "LA_ROADS" without the quotes.
4) Paste the "dlc.rpf" archive from the downloaded folder into the "LA_ROADS" folder you just created in the previous step.
5) Go to: mods\update\update.rpf\common\data
6) Locate the "dlclist.xml" file and right click it, select option to edit from scroll down pop up menu.
7) Paste "<Item>dlcpacks:/LA_ROADS/</Item>" WITHOUT THE QUOTES right before you see "</Paths>" WITHOUT THE QUOTES in the list of entries.
Does this mod drop fps
@Danish Chouhan No shit, the mod removes old roads to new
@Burkiolmi I guess it's more shinier and smoother
@Dennis006 ok
Wow these roads are awesome, thanks!
@Opanda Yes. Who uses this?
@Flpzera nobody
@se7enuts Thank you !
Running this in VR with over 1000 other mods https://youtu.be/txik4k0TAGQ
Problem: During installation process.
After I put the LA_ROADS folder to the dlc packs and I try to put "<Item>/dlcpacks:LA_ROADS/</Item>
inside dlclist.xml, the bottom is incomplete, meaning the xml is not finished for some reason. Whenever I try to finish it myself and open GTA V(I am on the Steam release version) it crashes and says "Corrupt game date, please reboot, verify game files or reinstall the game". Now I have tried reboot and verification, but I have not tried reinstalling due to internet constraints. I need help wiith this issue. Thanks
MEGA is making me wait 1 hour until install
Wish it didnt use mega but the roads are really good quality, also wish it was a bit smaller.
@RageQuit
<Item>dlcpacks:\LA_ROADS\</Item>
Hey who can tell what files in this mod is belong to airports. Because Aiport's textures havent got lods. Its sad
The mod doesnt work for me, any clue?
@Anime_Boom Hey this mod really changes the way SA looks but I can see some yellow fog or texture way ahead in the roads, what is that, and is possible to get rid of?
i want to run this mod on fivem . can someone help pls?
Why on mega?? Wtf
Is this mod working with the latest update? I know a lot of them are DOA right now.
Mod doesnt work on the latest patch pls fix